Difference between revisions of "Drag racing 201"
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− | + | '''Drag Racing 201 – Class Racing with an Index''' | |
[[Dave Schultz]] | [[Dave Schultz]] | ||
September 10, 2012 | September 10, 2012 | ||
=== Recap 101 === | === Recap 101 === | ||
− | About ten years ago, I wrote an article by the name of “[[Drag Racing 101]]“, which was geared towards the beginner drag racer, or the person wanting to take their street car to the track without looking like complete novice. It discussed the pure basics regarding preparing the car, driver safety, tech inspection, staging lanes, making the run, picking up the ticket, and analyzing it. | + | |
+ | About ten years ago, I wrote an article by the name of “[[Drag Racing 101]]“, which was geared towards the beginner [[drag racer]], or the person wanting to take their street car to the track without looking like complete novice. It discussed the pure basics regarding preparing the car, driver safety, tech inspection, staging lanes, making the run, picking up the ticket, and analyzing it. | ||
This article assumes that you’ve read that article, and have by now actually made some passes, regardless of how fast or slow they were. If you’ve not yet read that article, I strongly suggest you start there first. | This article assumes that you’ve read that article, and have by now actually made some passes, regardless of how fast or slow they were. If you’ve not yet read that article, I strongly suggest you start there first. | ||
=== Racing 201 === | === Racing 201 === | ||
− | |||
− | + | This article explains the technique of the type of racing I have the most experience in, Class/Index racing. However, before you can really take advantage of honing your technique, you should first be comfortable with the basics. [[Drag racing]] happens awfully fast, and you’re doing a lot in a short period of time. It all has to be done properly if you’re to be successful at it. The more that becomes second nature and is a reaction vs. you having to think about – the better you will be. | |
− | + | Just as home run hitters have a routine they automatically go through before every pitch, every drag racer should have his routine down. You need to have it be second nature to go through the [[bleach box]], shift to second or third, do a consistent burn out, shift to neutral and clear the carbs, set your tach recorder, turn off your fan, shift to first, [[prestage]] and then stage without even thinking about it. This all comes from a lot of practice, even from sitting in the car in the garage and just visualizing it. | |
− | Practice, practice, practice the exact same routine up to staging; and even repeat it to yourself as you’re sitting in the staging lanes until it is a natural reaction. Up until the time both racers are staged, everything you do has to become automatic, second nature, and not affect your biorhythm (stress, pulse, blood pressure, breathing, adrenalin, etc.) until you’re ready for the lights to count down. Again, sit in your car at home and visualize the whole process while belted in, helmet on, and shifting. | + | The first time that a full conscience focus happens should be leaving on the tree for the best light you can get. Then the better racers are back to automatic pilot with staying in [[the groove]] and shifting until they’ve reach high gear, and then they once again become fully focused again on racing the stripe. |
+ | |||
+ | Practice, practice, practice the exact same routine up to staging; and even repeat it to yourself as you’re sitting in the [[staging lanes]] until it is a natural reaction. Up until the time both racers are staged, everything you do has to become automatic, second nature, and not affect your biorhythm (stress, pulse, blood pressure, breathing, adrenalin, etc.) until you’re ready for the lights to count down. Again, sit in your car at home and visualize the whole process while belted in, helmet on, and shifting. | ||
==== Class Racing vs. Bracket Racing and Match Racing ==== | ==== Class Racing vs. Bracket Racing and Match Racing ==== | ||
− | While most of this article is applicable for most all drag racing, it comes from a person who mainly does non-electronics, | + | |
+ | While most of this article is applicable for most all drag racing, it comes from a person who mainly does non-electronics, [[foot-brake]], index [[class racing]]. | ||
First I should explain of a couple of the more popular types of drag racing: | First I should explain of a couple of the more popular types of drag racing: | ||
− | * Match Racing is when both vehicles leave at the same time, and the quickest car to the finish line (assuming no fouls), wins. It is the racing that most spectators like to see, but because of the expense to be the fastest is so high, and because only a few have the money and technical knowledge to be competitive, few of us can do it. | + | * [[Match Racing]] is when both vehicles leave at the same time, and the quickest car to the finish line (assuming no fouls), wins. It is the racing that most spectators like to see, but because of the expense to be the fastest is so high, and because only a few have the money and technical knowledge to be competitive, few of us can do it. |
− | * Bracket Racing has two drivers posting the elapsed time that they feel their vehicles will run based on their vehicle, weather, and track conditions; and the driver closest to his time without going faster wins. That is assuming their reaction time is the same, which it seldom is – but that will be explained later. If a driver goes faster than his time, he breaks out and loses. If both break out, the driver who broke out by the least wins. In the case of bracket racing, the slower car will have his side of the tree count down first by the time he is slower than the second vehicle, so the faster will chase him down, and they theoretically reach the finish line at the same time. For instance, if a 9.25-second car was to race a 11.75 car, the 11.75 car would leave two and a half seconds (an eternity for the faster car to wait) earlier than the faster car. | + | * [[Bracket Racing]] has two drivers posting the [[elapsed time]] that they feel their vehicles will run based on their vehicle, weather, and track conditions; and the driver closest to his time without going faster wins. That is assuming their [[reaction time]] is the same, which it seldom is – but that will be explained later. If a driver goes faster than his time, he breaks out and loses. If both break out, the driver who [[broke out]] by the least wins. In the case of bracket racing, the slower car will have his side of the tree count down first by the time he is slower than the second vehicle, so the faster will chase him down, and they theoretically reach the finish line at the same time. For instance, if a 9.25-second car was to race a 11.75 car, the 11.75 car would leave two and a half seconds (an eternity for the faster car to wait) earlier than the faster car. |
− | * Index Racing is when cars pick or are assigned (depending on organization or class of car) an Index, and they have to get as close to that index as possible without going faster. Because of the big Elapsed Time gaps between the indexes (IE: 10.00, 10.50, 11.00, 11.50… Seconds) vs. putting an exact time (of say 10.63) on the window. Most Index racers will tell you it takes more skill to index race as both types of racing are won by thousands of a second, but the Index racer might have to figure out to slow his vehicle by as much as a half second, and he has to live with his index through the entire event, while the bracket racer at many events can adjust time his for the conditions. In most situations, it is possible for different indexes to run each other, and the slower car would leave first as in bracket racing. | + | * [[Index Racing]] is when cars pick or are assigned (depending on organization or class of car) an Index, and they have to get as close to that index as possible without going faster. Because of the big Elapsed Time gaps between the indexes (IE: 10.00, 10.50, 11.00, 11.50… Seconds) vs. putting an exact time (of say 10.63) on the window. Most Index racers will tell you it takes more skill to index race as both types of racing are won by thousands of a second, but the Index racer might have to figure out to slow his vehicle by as much as a half second, and he has to live with his index through the entire event, while the bracket racer at many events can adjust time his for the conditions. In most situations, it is possible for different indexes to run each other, and the slower car would leave first as in bracket racing. |
− | * Class Racing is when all of the vehicles are strictly constrained by the rules for the class of cars the run in. Class racing can be by index or match. In the Pro ranks of | + | * [[Class Racing]] is when all of the vehicles are strictly constrained by the rules for the class of cars the run in. Class racing can be by index or match. In the Pro ranks of [[NHRA]], some of the classes are [[Top Fuel]], [[Funny Car]], and [[Pro Stock]]. These classes Match Race. Some of the classes in the [[Sportsman Classes]] are [[Super Stock]] and [[Stock Eliminator]], and they Index race. |
Revision as of 12:19, 14 September 2012
Drag Racing 201 – Class Racing with an Index Dave Schultz September 10, 2012
Recap 101
About ten years ago, I wrote an article by the name of “Drag Racing 101“, which was geared towards the beginner drag racer, or the person wanting to take their street car to the track without looking like complete novice. It discussed the pure basics regarding preparing the car, driver safety, tech inspection, staging lanes, making the run, picking up the ticket, and analyzing it.
This article assumes that you’ve read that article, and have by now actually made some passes, regardless of how fast or slow they were. If you’ve not yet read that article, I strongly suggest you start there first.
Racing 201
This article explains the technique of the type of racing I have the most experience in, Class/Index racing. However, before you can really take advantage of honing your technique, you should first be comfortable with the basics. Drag racing happens awfully fast, and you’re doing a lot in a short period of time. It all has to be done properly if you’re to be successful at it. The more that becomes second nature and is a reaction vs. you having to think about – the better you will be.
Just as home run hitters have a routine they automatically go through before every pitch, every drag racer should have his routine down. You need to have it be second nature to go through the bleach box, shift to second or third, do a consistent burn out, shift to neutral and clear the carbs, set your tach recorder, turn off your fan, shift to first, prestage and then stage without even thinking about it. This all comes from a lot of practice, even from sitting in the car in the garage and just visualizing it.
The first time that a full conscience focus happens should be leaving on the tree for the best light you can get. Then the better racers are back to automatic pilot with staying in the groove and shifting until they’ve reach high gear, and then they once again become fully focused again on racing the stripe.
Practice, practice, practice the exact same routine up to staging; and even repeat it to yourself as you’re sitting in the staging lanes until it is a natural reaction. Up until the time both racers are staged, everything you do has to become automatic, second nature, and not affect your biorhythm (stress, pulse, blood pressure, breathing, adrenalin, etc.) until you’re ready for the lights to count down. Again, sit in your car at home and visualize the whole process while belted in, helmet on, and shifting.
Class Racing vs. Bracket Racing and Match Racing
While most of this article is applicable for most all drag racing, it comes from a person who mainly does non-electronics, foot-brake, index class racing. First I should explain of a couple of the more popular types of drag racing:
- Match Racing is when both vehicles leave at the same time, and the quickest car to the finish line (assuming no fouls), wins. It is the racing that most spectators like to see, but because of the expense to be the fastest is so high, and because only a few have the money and technical knowledge to be competitive, few of us can do it.
- Bracket Racing has two drivers posting the elapsed time that they feel their vehicles will run based on their vehicle, weather, and track conditions; and the driver closest to his time without going faster wins. That is assuming their reaction time is the same, which it seldom is – but that will be explained later. If a driver goes faster than his time, he breaks out and loses. If both break out, the driver who broke out by the least wins. In the case of bracket racing, the slower car will have his side of the tree count down first by the time he is slower than the second vehicle, so the faster will chase him down, and they theoretically reach the finish line at the same time. For instance, if a 9.25-second car was to race a 11.75 car, the 11.75 car would leave two and a half seconds (an eternity for the faster car to wait) earlier than the faster car.
- Index Racing is when cars pick or are assigned (depending on organization or class of car) an Index, and they have to get as close to that index as possible without going faster. Because of the big Elapsed Time gaps between the indexes (IE: 10.00, 10.50, 11.00, 11.50… Seconds) vs. putting an exact time (of say 10.63) on the window. Most Index racers will tell you it takes more skill to index race as both types of racing are won by thousands of a second, but the Index racer might have to figure out to slow his vehicle by as much as a half second, and he has to live with his index through the entire event, while the bracket racer at many events can adjust time his for the conditions. In most situations, it is possible for different indexes to run each other, and the slower car would leave first as in bracket racing.
- Class Racing is when all of the vehicles are strictly constrained by the rules for the class of cars the run in. Class racing can be by index or match. In the Pro ranks of NHRA, some of the classes are Top Fuel, Funny Car, and Pro Stock. These classes Match Race. Some of the classes in the Sportsman Classes are Super Stock and Stock Eliminator, and they Index race.